Line of Sight
Visible
A Defender is Visible if you can draw an unobstructed line from the head of the Attacker to any part of the defender model, ignoring it's base
Attacker
Order
Engage
Conceal
Terrain
Vantage 2''
An Attacker is on Vantage if it is on an upper level of the killzone
The Attacker has to be at least 2'' higher than the defender
The feature on which the Attacker is on counts as light cover for the Attacker
Vantage 4''
An Attacker is on Vantage if it is on an upper level of the killzone
The Attacker has to be at least 4'' higher than the defender
The feature on which the Attacker is on counts as light cover for the Attacker
Status
Injured
Enemy Operative in control range
There is an enemy of the Attacker (an ally of the Defender) within control range of the Attacker
Weapon Keywords
Accurate X
Balanced
Blast X
Ceaseless
Devastating X
D'' Devastating X
Heavy
Heavy (x only)
Hot
Lethal X
Limited X
Piercing X
Piercing X Crits
Punishing
Range X
Relentless
Rending
Saturate
Seek
Seek Light
Severe
Silent
Stun
Torrent X
Faction Keywords
Multi-Spectrum Array
Siege Specialist
Ruthless Efficiency
Tzeench
Defender
Order
Engage
Conceal
Terrain
Cover (portable barricade)
Intervening (you can draw a line from anywhere on the attacker's base to anywhere on the defender's base) portable barricade
At least part of the portable barricade feature must be in control range of the defender
Attacker and Defender have to be more than 2'' apart
Cover (light)
Intervening (you can draw a line from anywhere on the attacker's base to anywhere on the defender's base) light terrain feature
At least part of the terrain feature must be in control range of the defender
Attacker and Defender have to be more than 2'' apart
Vantage is light terrain
Cover (heavy)
Intervening (you can draw a line from anywhere on the attacker's base to anywhere on the defender's base) heavy terrain feature
At least part of the terrain feature must be in control range of the defender
Attacker and Defender have to be more than 2'' apart
You cannot benefit form cover and obscuring from the same terrain feature - you may choose which one applies
Obscured
Intervening (you can draw a line from anywhere on the attacker's base to anywhere on the defender's base) heavy terrain feature
At least part of the intervening terrain feature must be more than 1'' from either Attacker and Defender
You cannot benefit form cover and obscuring from the same terrain feature - you may choose which one applies
If the attacker is on Vantage, the Defender cannot be obscured by the terrain feature the attacker is on
Status
Enemy Operative in control range
There is an enemy of the Defender (an ally of the Attacker) within control range of the Defender
Faction Keywords
Cult Agent
Disgustingly Resilient
Harlequin's Panoply
In Midnight Clad
Nurgle
Stealthy
Revoltingly Resilient
Umbral Armour
Void Armour
Explaination
Can I shoot it?